A full rewrite of the client and website, with a new graphics pipeline, account experience, and admin tools.
- Read blog post about this release: A New Chapter for Virtunatia
Client
- Rewrite: Rebuilt the mobile client on a new application framework, replacing the previous Unity engine-based implementation.
- Graphics: Delivered a new 3D rendering pipeline for legacy prototype, including realistic shading for terrain, water, sky, clouds, fog, and reflections.
- Character Graphics: Added detailed character shading of legacy prototype for skin, hair, and faces, along with improved terrain tiling and horizon rendering.
- 2D Renderer: Added a 2D rendering layer for general app screens.
- Account: Added sign-in, sign-up, and profile management flows.
- Deployment: Improved the client build and release pipeline.
Website
- Rewrite: Rebuilt the website on a new framework for better performance and page structure.
- Account: Reworked account management with clearer feedback for profile and security changes.
- Admin Panel: Added an internal tool for managing accounts and platform operations.
- Deployment: Improved the website build and release pipeline.
Infrastructure
- Server: Restructured backend services for better maintainability and scalability.
- Security: Improved handling of sensitive configuration values across backend services.
- Testing: Expanded automated test coverage across backend services.
- Cleanup: Removed deprecated and legacy projects to simplify the codebase.